![]() Like famous stuntman, Evel Knievel, who used his motorcycle to jump over heaps of buses, you too will be traversing over obscene distances through the air. A big portion of the game is the stunt jumps. But Deathmatch Derby isn't the only non-racing alternative. A non-racing destructive mode is Deathmatch Derby, which pits you against a dozen or so drivers in a dangerous arena to either rank up points or be the last man standing. In the Carnage Races, you will be tossed into a checkpoint-style race, and your objective is to wreak as much havoc as possible to score points. Like the Burnout series, FlatOut offers missions that reward destruction and stunts with points. This is an interesting take on an old school racing concept, and it's friggin' hard! Not only is it tough to get good times in races, but it's hard to achieve the game's set goals in its non-racing missions as well. The Beat the Bomb mode requires you to reach checkpoints before your car explodes. As a matter of fact, this game offers a good challenge overall. Ramming into opponents will give you speed boosts, which you'll need because your opponents are pretty aggressive. The most effective way to race is by wreaking havoc. Attempting to power slide won't yield rewarding benefits and will often lead to fishtails. However, my biggest gripe with the racing is the satisfaction of power sliding, or the lack thereof. The race tracks feel consistently narrow and the alternating routes are usually two-second unrewarding detours. One area that could use some improvement is the track layout, which feels a little simplistic and shallow. If, however, you do find yourself crashing a lot, you won't have to call it quits because the physics engine is pretty forgiving. Once you get your preferred control setup taken care of, you'll notice that cars maneuver pretty well. Even the menus are mapped with Xbox 360 buttons. Even though the default keyboard controls are functional, the game was clearly designed for the Xbox 360 controller. However, what good is speed if your car handles poorly? Thankfully, the cars handle pretty responsively in FlatOut, but you'll need a gamepad to properly take advantage of the controls. Although the game doesn't offer the same speed as Burnout 3 or F-Zero GX, it still holds its own. It doesn't feature any traffic, but destruction is rewarded with either speed boosts or points. This is FlatOut: Ultimate Carnage, a game that - like the previous titles in the series - doesn't put you behind the wheel of a gleaming, highly tuned, blinged up street racer from the off, instead starting you out in the sticks, racing derby cars that would look more at home at the wrecking yard than in the showroom.In many ways FlatOut: Ultimate Carnage is a lot like the Burnout racing games. ![]() And by 'untimely demise', I mean 'flying through the windshield, crunching down the road'. Summary: There's something so gratifying about hauling a bucket of bolts along a muddy farmyard track at 100mph caressing its rusty hulk sideways around two tight tree-lined corners before knocking down the doors to a barn and flying through, sending hay bales flying, all while duelling with another racer, who meets an untimely demise when you slam him off the course and into a caravan. Article Comments for FlatOut: Ultimate Carnage AU Review
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